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Trying to locate a suitable Android device...

Everytime I try to build to my android I get to "Trying to locate suitable Android device...". Then it just gets stuck and doesn't move and I need to close out of unity. It's not even saying that it...

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Change screen resolution button in pause menu?

Alright so apparently I've found this "pause menu" script on the asset store for free and it had 3 options: - Return to main menu - Change graphic quallity - Exit Game Now there's one thing I wanted to...

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Can't modify Imported Object settings

Hello everyone, im working on a new game, and stuck at a point. I imported a tree model and cant configure the Imported Object settings. Neet to change x and y. I marked the settings yellow, maybe you...

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Music settings for entire Game

Hello, is there any way i could settings my volume for music for entire game? i mean what i do now for music background still "off" i think.. so i create an empty object called "music_bg" and attach a...

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Where is the option to disable Play Automatically in the animation options.

After the new update this option has disappeared and can't find it anywhere. Please may someone help me to find it. Thanks

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When passing a value it becomes null

I have a script called update, this script is given to another script via: public Update up; This script is not null as I am successfully able to do: up.run(1.0f); I then need to pass up to a script of...

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Quick question about colliders

How would i go about setting an OnTriggerEnter's Collider as a set GameObject Variable? For example: Code- public var ship : GameObject; function Start () { } function Update () { print(ship); }...

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Specific GetCompoment?

Hi so I'm trying to find a way to add code to an object at runtime or change variables through GetComponent, can I manually set floats and integers without having to create a new Void function just to...

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Porting a game to Windows, imput/game settings on launch?

Hello! :) I started building a game on my Mac, and when i'm playing the prototype it just starts. However, this morning i tried to build it for Windows, and before Unity logo appears there is a window...

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Guiskin: how to change font color?

Hello! I'm getting lost in Guiskins.. I have two gui skin, one for normal text/tabs, one for selection (mouse over, up/down arrows..). I'm not using script, but an external framework, so i'd like to...

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Cant Receive Exp

Hi guys,i havee a script that takes xp from my database and just sets it on the player public void GetXp(string User) { Debug.Log ("GetXp Successful"); WWWForm www = new WWWForm (); www.AddField...

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grass setting

This is my first time using the unityanswers so i don't really know if i'm doing this right. But there is this game i have played named "Rust" they have this setting that grass can be turned off, Does...

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Camera not Following Inspector's Value (Transform) When Play

Hi, Sorry for this, but I'm newbie. I swear. I was learning by following the "Project" provided by Unity. The "Roll-a-Ball". Was learning the camera. I followed the video, but with different value....

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Git Setup Order

Hi there. I am currently setting up git and i keep getting a load of shit going on. When i set up the project for git all seems to work. I add my project as the directory to git, Initilize for git in...

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Disabling mip mapping

Is there a way to prevent Unity from automatically enabling the "Generate MIPS" setting for new images I bring into my project? We're constantly importing new images it's a nuisance to always have to...

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Orthographic Camera settings for a 2D game

I'm starting out a 2D wrestling game and i need some help. The default resolution of game needs to be 320x240. The background sprite that i would be using is 640x480. The camera would move over the...

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I can not set a orientation in a build setting.

I have a problem. I would like to chage option about a device orientation. But I am not able to do it. I can just see this words. "This setting is overridden by Virtual Reality Support" What sloud I do?

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have different quality for textures of game objects in one scene

hi how can i have 2 game object in my scene with 2 different quality level ? i have one choice in **quality setting** . full resolution or half or quarter or etc . here is the [link][1] of quality...

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Minimum API Level is set to 2.3.1 but Google Play says 4.1 and higher versions

In Edit > Project Settings > Player > Other Settings, the Minimum API Level is set to 2.3.1. I have uploaded it to Google Play. Google Play requires a minimun Android phone with its 4.1...

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the problem that my editor classes is not recognized my project

hello, guys. i'm from korea( that mean i don't know english well ) i want to solve the problem. i really hope it. i've had it from about a month ago until now. the project doesn't have problem...

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Error CS1612

I understand that others have had this problem and the answers I am seeing are stating that I need to make a temporary variable that effects whatever I need to edit. However, I am doing this and still...

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Setting up animator

Okay, so... I solved my last question and i am about to accept the answer. Anyway, i have some nice animations for my character, but i am having a problem. As i said before, i am a horrible animator,...

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2D sprite import - set rotation

Hi Guys, I have a 2D tank that shoots a missile, when original sprites were imported I had the tank barrel drawn horizontally while the missile was drawn vertically so when the tank shoots, I need to...

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[Solved]There is a delay between setInteger and the animation

I have an animation that is called through "Any state" in Animator. The transition have HasExitTime unchecked, and the transition is called after setting a variable called "injured" to 1. The problem...

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Standalone Player command line argument "-adapter" syntax

I need to select the monitor my game is displayed on from the command line for dual monitor systems. If I use the Unity Screen Selector Dialog it gives me the choice of which monitor I want to display...

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Whenever I try and run a game in a 4:3 aspect ratio in full screen it...

Would I be able to change a setting in a tab, or apply a script? Here's an example of the issue![alt text][1] [1]: /storage/temp/126712-unity-answers-example-1.png

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Build Settings broken

I made a script say to load a String from the Build Settings. And then when I trigger the script it says that it can not load it because Its not in the build Settings. But when I checked It was there help

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WebGL automaticly goes fullscreen on first click

Theres this really annoying behavior that the game full screens when I first click. Its quite a small thing but i would really like to know how to disable it. I feel like it should be a really easy to...

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Can you configure prefabs in code?

I am trying to load fbx prefab via Resource.Load or Open File dialog. Is it possible to configure prefabs in code at load time? (What I want is to change the prefab inspector -> rig -> Animation...

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Any better ways to do settings?

So, this has been annoying me. Having to use methods where you can only have one variable in it so it remains dynamic, seems really tedious. Here is the part of code: public void VsyncOn(bool IsVsync)...

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